3ULLCRAFT Prison
Enchants & crates
The prison has 40 custom enchants. They come as books: drag a book onto an item to apply it. Normal enchanting tables are switched off.
How enchanting works
- Apply: drag the book onto the item. It always works.
- Upgrade: drop a book onto an identical book of the same tier to make the next tier.
- Slots: each item can hold a limited number of enchants, set by your rank (1 at A up to 6 at Freedom), +1 per prestige, up to 9.
/enchants slotsshows yours. - Your rank pickaxe can be enchanted; the prison-issued axe can't.
- Money, book and XP effects (Scholar, Gold Digger, Lost Pages, Explode, Detonate) only work inside the mines.
/enchantslets you browse every enchant.
Getting books
The Enchanter
The Enchanter sells a random tier I book of the rarity you pick, for the kind of item you pick.
| Rarity | Tier I book |
|---|---|
| โ | $20 |
| โ โ | $60 |
| โ โ โ | $180 |
| โ โ โ โ | $500 |
| โ โ โ โ โ | $1,500 |
| โ โ โ โ โ โ | $4,000 |
The Enchanter Crate
Right-click a crate (the purple swirl) with an Enchanter Key for a random tier I book, plus a 5% chance of a Shard Catalyst. Left-click it to see what's inside. Without a key it knocks you back.
| Rarity | Chance |
|---|---|
| โ | 50% |
| โ โ | 25% |
| โ โ โ | 14% |
| โ โ โ โ | 7% |
| โ โ โ โ โ | 3% |
| โ โ โ โ โ โ | 1% |
Keys come from voting (one per vote) and the garden competition.
Shards: the Tinkerer and the Trader
- The Tinkerer breaks books you don't want into shards of their rarity. A tier I book gives 1, and each tier above doubles it.
- The Trader turns shards into rarer shards, or 3 shards of a rarity into a random tier I book of that rarity.
| Trade up | Shards |
|---|---|
| โ โ โ โ | 4 |
| โ โ โ โ โ โ | 4 |
| โ โ โ โ โ โ โ โ | 3 |
| โ โ โ โ โ โ โ โ โ โ | 3 + 1 Shard Catalyst |
| โ โ โ โ โ โ โ โ โ โ โ โ | 3 + 1 Shard Catalyst |
Enhancers
Mythic enhancers (Wealth, Trench, Luck, Fury) don't do anything alone: they make the other enchants on the same item go off more often.
All the enchants
Chances are per tier (I / II / III โฆ).
| Enchant | Rarity | Max | Goes on | What it does |
|---|---|---|---|---|
| Night Vision | โ | I | pickaxe | While you hold this pickaxe you see in the dark. |
| Swiftness | โ | II | pickaxe | While you hold this pickaxe you move faster. |
| Scholar | โ | IV | pickaxe | While mining in the mines, a chance to find extra experience. Chance: 10% / 20% / 30% / 40% |
| Endurance | โ โ | III | pickaxe | Mining with this pickaxe tires you less. |
| Quench | โ โ | III | pickaxe | Mining with this pickaxe makes you less thirsty. |
| Gold Digger | โ โ โ | V | pickaxe | While mining in the mines, a chance to find bonus cash: several times what the block sells for. Chance: 2% / 3% / 4% / 5% / 6% |
| Momentum | โ โ โ | III | pickaxe | Keep mining and haste builds up; stop for a few seconds and it fades. |
| Explode | โ โ โ โ | III | pickaxe | While mining, a chance to blast the blocks around the one you break (in the mines). Chance: 1% / 2% / 3% |
| Lost Pages | โ โ โ โ โ | III | pickaxe | While mining in the mines, a very small chance to find a random enchant book. Chance: 0.01% / 0.02% / 0.03% ยท prestige only |
| Detonate | โ โ โ โ โ โ | III | pickaxe | Explode, but bigger: a chance to blast a wide area around the block you break (in the mines). Chance: 1% / 1.5% / 2% ยท needs Explode III |
| Frost | โ | III | sword | A chance on each hit to slow the target for a moment. Chance: 10% / 15% / 20% |
| Lifesteal | โ โ | III | sword | A chance on each hit to heal you a little. Chance: 8% / 12% / 16% |
| Blind | โ โ | III | sword | A small chance on each hit to blind the target briefly. Chance: 5% / 7% / 10% |
| Bleed | โ โ โ | III | sword | A chance on each hit to make the target bleed: a little damage every second for a few seconds. Chance: 6% / 9% / 12% |
| Execute | โ โ โ โ | III | sword | More damage to a target below 30% of its health. |
| Thunder | โ โ โ โ โ | II | sword | A rare chance on a hit to call down lightning: extra damage, no fire. Chance: 2% / 4% |
| Night Owl | โ | I | helmet | While you wear this helmet you see in the dark. |
| Lightweight | โ | I | boots | While you wear these boots you are a little faster. |
| Springs | โ | II | boots | While you wear these boots you jump higher. |
| Resilience | โ โ | III | any armour | Each piece with it takes a little off the damage you take from attacks (12% at most for all pieces). |
| Aquatic | โ โ | I | helmet | While you wear this helmet you breathe under water. |
| Vitality | โ โ โ | III | chestplate | While you wear this chestplate you have extra hearts. |
| Retaliate | โ โ โ | III | chestplate, leggings | A chance, when hit up close, to send part of the damage back to the attacker. Chance: 8% / 12% / 16% |
| Anti Axe | โ โ โ | III | helmet | Takes some of the damage off hits from axes. |
| Fireproof | โ โ โ โ | I | leggings | While you wear these leggings, fire and lava don't burn you. |
| Snare | โ โ | III | bow | A chance for an arrow to slow the target for a moment. Chance: 15% / 20% / 25% |
| Venom | โ โ โ | III | bow | A chance for an arrow to poison the target for a few seconds. Chance: 10% / 14% / 18% |
| Volley | โ โ โ | II | bow | A chance for a shot to fire two extra arrows (they can't be picked up). Chance: 10% / 15% |
| Pinpoint | โ โ โ โ | III | bow | More damage with arrows shot from 15 blocks away or more. |
| Quick Bite | โ | III | fishing rod | Fish bite sooner. |
| Double Catch | โ โ | III | fishing rod | A chance to land your catch twice. Chance: 10% / 15% / 20% |
| Treasure Hunter | โ โ โ โ | III | fishing rod | A very small chance to fish up a random enchant book. Chance: 0.2% / 0.35% / 0.5% |
| Replant | โ | I | hoe | Harvesting a ripe crop plants it again, with a seed from what it drops. |
| Harvester | โ โ | III | hoe | A chance for a ripe crop to give one more (not crops grown with bone meal). Chance: 15% / 25% / 35% |
| Lumberjack | โ โ | III | axe | A chance for a log from a real tree to give one more. Chance: 15% / 25% / 35% |
| Timber | โ โ โ | I | axe | Breaking a log of a real tree fells the whole tree (64 logs at most). |
| Wealth | โ โ โ โ โ โ | III | pickaxe | Enhancer: Gold Digger on this pickaxe goes off more often and finds more cash. Boost: +10% / +20% / +30% |
| Trench | โ โ โ โ โ โ | III | pickaxe | Enhancer: Explode and Detonate on this pickaxe go off more often; at level III they blast one block further. Boost: +15% / +30% / +45% |
| Luck | โ โ โ โ โ โ | III | pickaxe, fishing rod | Enhancer: Scholar, Lost Pages, Double Catch and Treasure Hunter on this item go off more often. Boost: +10% / +20% / +30% |
| Fury | โ โ โ โ โ โ | III | sword, bow | Enhancer: the sword or bow enchants on this item go off more often. Boost: +10% / +20% / +30% |
