3ULLCRAFT Prison
Prison life
Prisoners get thirsty and tired. Needs only exist in the prison (not the City), they pause in jail, and they never hurt you: they slow you down.
Thirst
- Thirst goes from 20 down over time, faster when you sprint, mine or fight.
- Drink: right-click water, a water cauldron or a tap with an empty hand for +6. A tap also fills a glass bottle; a water bottle gives +8.
- At 6 or below you get Slowness. At 2 or below, Slowness II and Mining Fatigue.
Stamina
- Sprinting, mining and fighting use stamina. It comes back while you're not working: slowly walking, faster standing still.
- Fastest: sleeping, then bed rest (in the daytime, click a bed and stand still beside it), the infirmary, or standing in a cell you rent.
- At 20% or below you get Slowness. At 5% or below, Slowness II and Mining Fatigue.
- Commissary coffee gives a quick boost.
Food
- At 6 food or below you get Slowness; starving adds Mining Fatigue and Weakness.
- Raw meat, raw fish and potatoes can't be eaten raw. Cook them at a stove: it cooks what you hold for $0.10 a piece.
The commissary and canteen
Buy food and drink at a commissary counter (/commissary when you're next to one). Left click buys 1, right click buys 5.
| Item | Price | Limited stock |
|---|---|---|
| Bread | $0.50 | yes |
| Baked potato | $0.60 | yes |
| Apple | $0.40 | yes |
| Cooked chicken | $0.90 | yes |
| Pumpkin pie | $1.20 | yes |
| Cooked porkchop | $1.40 | yes |
| Cooked beef | $1.50 | yes |
| Golden carrot | $4 | yes |
| Bottled water | $0.20 | no |
| Coffee (+40 stamina, +2 thirst) | $1 | no |
| Fishing rod | $3 | no |
Each limited food holds up to 32. When it sells out, a cook has to restock it.
If you die
You keep your items. You come back with the thirst and stamina you had, but at least 7 thirst and 25% stamina.
/needs shows your needs at any time.
